Day 20 | Permission to be Funny by Julie Duffy

The Prompt


Write a humorous story by giving your character permission to go after their desire, no matter what the cost

Tips

Comedy gives your character in the narrative the permission to win. Comedy gives them the permission to do what they need to do in a moment of crisis, even if it makes them look like a bad guy or an idiot.

Steven Kaplan, The Hidden Tools of Comedy: The Serious Business of Being Funny (Michael Wiese Productions)

Give your character a desire, something they are willing to go all-out for.

What makes Marty McFly so funny in Back To The Future? It’s the fact that he’s willing to do anything to get home, no matter how difficult or ridiculous, from fighting the town bully to seducing his own mother — well, almost.

He’s willing to give it a try– to prat-falling over fences and doorways in his haste to get out of awkward situations. None of this is ‘funny stuff’ in a vacuum, it all grows out of the character’s single-minded desire to achieve his aim, no matter what the cost to his ego.

Put your character in a situation where they are going to have to do things they wouldn’t normally do, if they really want to achieve that desire .

(e. g. in The Life Of Brian, our hero is a nobody who wants to be somebody and get the girl, who happens to be a revolutionary. When her leader tells him to graffiti the town square and is caught by the school-master-like centurian, the consequence is funny because it goes so far, so big. Literally.)


Make sure your character doesn’t have any of the skills they would need if they were going to be a traditional hero character.

Marty, in BTTF, knows nothing about life in 1955.

Monty Python’s Brian is so timid, so far from being a revolutionary, that every situation he finds himself in is inherently funny.

If either of these characters possessed the skills they needed to win, their movies would have been dramas or action movies, instead of comedies!

Make your funny character believe in themselves.

They are not a character. They are a person, who is trying to achieve something.

Everything they say or do, they should believe in. It might turn out to be inappropriate for the situation, but for some reason, they believe it and they believe it is a useful thing to say or do right now.

Comedy can also result when a character does the thing that we, because we are so polite and a credit to our mothers, would never say or do. How would the people around your character react in that moment?

For more on writing humor, read my interview with Lisa Doan at NaNoWriMo’s Young Writers’ Program blog.


Julie Duffy

Julie Duffy is a writer who likes to think she is funny. She is the host of StoryADay May . She sometimes juggles and knits, though rarely at the same time.

Join the discussion: what will you do with today’s prompt OR how did it go? Need support? Post here!

Remember: I don’t recommend posting your story in the comments here (and I talk more about why not, here). Best practice: Leave us a comment about how it went, or share your favorite line from your story.

20

Here’s your next Game Piece. save the image and share on social media with #storyaday

Prefer paper crafts? Here’s the cut & paste version

 

Day 19 | Slipping by Grant Faulkner

The Prompt

“Just one more drink couldn’t hurt anything …”


Grant Faulkner

Grant Faulkner is the co-founder of 100 Word Story, the co-host of the Write-minded podcast, and an executive producer on America’s Next Great Author.

He is the author of The Art of Brevity: Crafting the Very Short Story.

Listen to his podcast Write-minded and subscribe to his newsletter Intimations: A Writer’s Discourse.

https://grantfaulkner.substack.com

https://grantfaulkner.com

https://www.facebook.com/grantfaulkner

https://www.instagram.com/grantfaulkner

Join the discussion: what will you do with today’s prompt OR how did it go? Need support? Post here!

Remember: I don’t recommend posting your story in the comments here (and I talk more about why not, here). Best practice: Leave us a comment about how it went, or share your favorite line from your story.

19

Here’s your next Game Piece. save the image and share on social media with #storyaday

Prefer paper crafts? Here’s the cut & paste version

 

Day 18 | Start With The End by Tim Waggoner

The Prompt

When I first started teaching fiction writing classes many years ago, I noticed that most student stories I received were ten to fifteen pages of exposition, filled with purposeless activity and empty conversations between characters, eventually leading up to a cool idea or image…and then they were over.

I struggled to explain to students that their fiction should be interesting from the start and become increasingly more interesting as the story progresses, but nothing I said to them sunk in – until I came up with a prompt I call Begin with “The End.”

I assigned students to write a first draft of a story, and after they were finished and the feedback sessions were over, I told them to write a second story, only this time take the ending scene of the first story and make it the beginning of a new story.

The prompt worked far better than I’d hoped.

The new stories were fresh and exciting, full of life and energy. And my students were shocked to discover just how little background from their first stories was needed in their new ones.

The prompt wasn’t only an exercise in beginning strong; it taught them a vital lesson about using minimal exposition in short fiction.

An Example

One new student story was especially good. In the first version, a father and teenage son visit Grandpa (the father’s dad) at his home in the country. Father is in a financial bind and wants to ask Grandpa for money, despite their strained relationship.

When Grandpa refuses Father’s request, Father and Son leave, and Father, angry, drives over Grandpa’s roadside mailbox, knocking it down as they go.

The first version was mostly a silent car ride to Grandpa’s house, during which
primarily delivered exposition about Father and Grandpa’s relationship. The teenager was a silent, passive observer throughout the story, and only the last page had any life to it.

The second version began with Father and Son running over Grandpa’s mailbox as they sped away. Furious and vindictive, Grandpa calls the police, and Father and Son argue about what happened as the cops pursue them.

The second story had more action, tension, and suspense, and the son became a much more active character, giving the story the strong emotional core the first version lacked.

All of this happened naturally, simply because the student started his second story with the end of the first.

Now it’s your turn.

Take a story you’ve already written, and write a new version beginning with the ending scene/situation of the first and see where it takes you.

Don’t have a story to work with? Choose an ending situation from a book or movie you know and use that as the beginning of your tale.

For extra fun, swap stories with a friend and write new versions of each other’s tale, using the original endings as jumping-off points.


Tim Waggoner

Tim Waggoner is a Four-Time Bram Stoker Award-Winning Author
Website: www.timwaggoner.com
Blog: http://writinginthedarktw.blogspot.com/
Facebook: http://www.facebook.com/#!/tim.waggoner.9
Twitter: @timwaggoner
YouTube Channel

Join the discussion: what will you do with today’s prompt OR how did it go? Need support? Post here!

18

Here’s your next Game Piece. save the image and share on social media with #storyaday

Prefer paper crafts? Here’s the cut & paste version

 

Day 17 | Villanelle by Walter Lawn

The Prompt

This one is just for fun. Write a story of exactly nineteen paragraphs. Sounds like too many? Not to worry; the first and third paragraphs will each be used four times, so you really only have to write thirteen paragraphs.

We’re taking a very strict poetic form – the villanelle – and turning it into a storytelling playground. Here are the rules:

Paragraph 1: anything you want.
Paragraph 2: anything you want.
Paragraph 3: anything you want, but similar to Paragraph 1 in some way. Maybe they share a character, a setting, an object, or a tone of voice.

Paragraph 4: same rule as Paragraph 3.
Paragraph 5: anything you want, but similar to Paragraph 2 in some way.
Paragraph 6: copy Paragraph 1, but change it in a specific manner, such as presenting the action from a different point of view. Each sentence in Paragraph 6 must match a sentence in Paragraph 1.

Paragraph 7: anything you want, but similar to Paragraph 1.
Paragraph 8: anything you want, but similar to Paragraph 2.
Paragraph 9: copy Paragraph 3.

Paragraph 10: anything you want, but similar to Paragraph 1.
Paragraph 11: anything you want, but similar to Paragraph 2.
Paragraph 12: copy Paragraph 1.

Paragraph 13: anything you want, but similar to Paragraph 1.
Paragraph 14: anything you want, but similar to Paragraph 2.
Paragraph 15: copy Paragraph 3.

Paragraph 16: anything you want, but similar to Paragraph 1.
Paragraph 17: anything you want, but similar to Paragraph 2.
Paragraph 18: copy Paragraph 1.
Paragraph 19: copy Paragraph 3.

Some suggestions:

  • Keep the paragraphs short. If you wind up liking the story, you can always expand them later.
  • Limit the number of characters to two or three.

Example:

When Kathy walked into the workroom, Ted looked up from the copy machine and glared.
“Well! Look what the cat dragged in!”
The workroom was empty except for the two of them. The copier hummed softly. There was a faint smell of Sharpie in the air.
Kathy resented Ted’s presence in the workroom. There was a copier at his end of the floor; why wasn’t he using that?
“Yeah, well guess who’s going to be dog meat,” she rejoined.
When Kathy had walked into the workroom, Ted, knowing how she reacted to him, gave her his best glare.
From the moment they first met, Kathy had interpreted Ted’s fear of her as disdain. She still did. She put a possessive hand on the copy machine. “Have you got much more? I have a ton of stuff to get out.”
The two of them were like cats and dogs, or maybe worse.
Ted wished someone would join them in the otherwise empty workroom. The copier kept chugging its way through his job. He saw he had marked his white shirt cuff with Sharpie.
Kathy, too, wished someone would join them in the workroom, someone with authority, someone who could send Ted back to his end of the floor.
But no one came, so they just kept hissing and growling at each other.
Kathy had been in a good mood (she told herself) when she walked into the workroom, until that doofus Ted had given her the evil eye.
Ted, on the other hand, before Kathy walked into the workroom, had been glad to finally find a working copy machine, and hated her for interrupting.
“Bitch,” he muttered under his breath.
The workroom was empty except for the two of them. The copier was still doing its thing. Maybe he would write all over her face with a Sharpie.
“What did you say?” Kathy demanded. She returned Ted’s glare with interest. “Just what the hell did you say?”
“I said you’re a damn cat!”
As Kathy stalked out of the workroom, Ted’s glare followed her.
The workroom was left empty when Ted strode out. The copier hummed softly. There was a faint smell of Sharpie in the air.


Walter Lawn

Walter Lawn writes poetry and short fiction. His work has been published at The Bangalore Review, On the Run Press, Heartwood Literary Magazine, Every Day Fiction, and Lily Poetry Review. Walter is a disaster recovery planner, and lives outside of Philadelphia.

Join the discussion: what will you do with today’s prompt OR how did it go? Need support? Post here!

Remember: I don’t recommend posting your story in the comments here (and I talk more about why not, here). Best practice: Leave us a comment about how it went, or share your favorite line from your story.

17

Here’s your next Game Piece. save the image and share on social media with #storyaday

Prefer paper crafts? Here’s the cut & paste version

 

Day 16 | This Picture Sparks a Thousand Stories by Michele Reisinger

The Prompt

When you arrive at your vacation rental for a much-needed getaway, you are so tired from your travels you collapse into bed without unpacking and without looking around. Next morning, you look out your window and see this:

Line drawing of woman with flowing hair, and a crescent moon. In her hair is the skyline of a fantastical/fairytale town. Behind her, sea with a whale and other creatures. In the folds of her billowing dress, is a grove of trees. Art by Marta Pelrine-Bacon, reproduced by permission of the artist.
(c) Marta Pelrine-Bacon. Reproduced by permission of the artist. Own some of Marta’s art

 

Tell the story of what happens next using only a series of text messages or phone calls. Before starting, you may want to consider which rental belongs to your character and who planned the vacation, likewise whether they’re travelling alone.

OR,

Tell the origin story of this remarkable town. You may want to tell it through a series of magic spells, or you may want to consider making the town your protagonist. Or maybe let the whale narrate. Do you see it to the lower right, rising from the ocean?

(*This gorgeous print was created by writer, artist, and fellow StoryADay Superstar Marta Pelrine-Bacon and hangs beside my desk.)


Michele Reisinger

Michele E. Reisinger’s work has appeared in Across the Margin, Stories That Need to be Told, Sunspot Literary Journal, Dreamers Creative Writing, and others. She studied English and Political Science at the Pennsylvania State University and received an MA in English Literature from the University of Delaware. She lives near Philadelphia with her family and never enough books. Find more of her writing her online at mereisinger.com.

Join the discussion: what will you do with today’s prompt OR how did it go? Need support? Post here!

Remember: I don’t recommend posting your story in the comments here (and I talk more about why not, here). Best practice: Leave us a comment about how it went, or share your favorite line from your story.

 

16

Here’s your next Game Piece. save the image and share on social media with #storyaday

Prefer paper crafts? Here’s the cut & paste version

Day 15 | Journaling A Character into their World by Neha Mediratta

The Prompt

Write a single or series of journal entries in first person where your character is exploring something in a set time period – hours in the day, a week, a few years. The entries must end on a note where she/he/they find out or realize that things have never been what they seemed.

The journal is an intimate space where a character’s voice reveals itself easily. It also provides a window into the desires, fears and masks of a character. How they interact with or perceive their environment, who they feel may end up reading these words, how they express themselves when they are sure they will incinerate the pages as soon as they are done makes for different people and different motivations.

Popular non-fiction examples are travelogues like journals of King Akbar who traveresed a lot of land with his army when he was in his teens, Vasco Da Gama’s famous journeys by ship etc.

Your character can be any age or profession, as long as they are exploring something, writing it in their journal and find at the end that their world is not what they thought it was.

For example, you can choose to write a space ship lieutenant’s journal during an 18-day space war or a fashion designer’s notes during their all-important fashion show week. How does the war end? How does the week end?


Neha Mediratta

Neha Mediratta Chaudhuri is an independent writer, editor and consultant based in Mumbai. For more about her visit: www.nehamediratta.com

Managing home, hearth, and work, she writes about things she has mulled over for more than two decades. Her latest book is a collection of short stories, Death Chips and Love Fries .

Join the discussion: what will you do with today’s prompt OR how did it go? Need support? Post here!

Remember: I don’t recommend posting your story in the comments here (and I talk more about why not, here). Best practice: Leave us a comment about how it went, or share your favorite line from your story.

15

Here’s your next Game Piece. save the image and share on social media with #storyaday

Prefer paper crafts? Here’s the cut & paste version