2019 Day 12 – Dialogue

How did you get on yesterday? Did you write a story?

Remember, set your own rules, and stick to them. If you miss a day, don’t try to catch up. Just keep moving forward!

The Prompt

Write A story centered on dialogue

This is an antidote to yesterday’s description-heavy story.

Make sure to make your characters sound like real people, not actors on a stage reading soliloquies.

Go!

Check back every day for more prompts, and don’t forget to come back and leave a comment to celebrate your writing successes, every day!

[Write on Wednesday] The Ways We Talk

This week, I’m recycling a writing prompt from a couple of years ago, all about slang, because it fits so wonderfully with this month’s theme of ‘backstory’.

(Also, because I’ve been on vacation and …)

Invented languages, or slang, are wonderful ways of establishing culture in your novel and of making sure your dialogue feels like dialogue and not ‘speechifying’.

I talked about this on the podcast recently. Check it out.

Read the full prompt here, then come back and leave a comment to let me know what you think. Did you read the linked article? Did it spark any ideas for you?

Day 16 – We Need To Talk

Extra! Extra! A fabulous new collection of 100 word stories has just hit the shelves. It’s called Nothing Short Of 100 and it comes from Grant Faulkner (also the head honcho at NaNoWriMo), Lynn Mundell and Beret Olson, all of 100WordStory.org

To see four excellent examples of a 100 word story, hop on over to the publisher’s site now. Or pick up the book from Amazon or request it from your local indie bookstore.

 Today we continue our look at short stories as not-mini-novels and play with them in ways you can only play with short stories!

The Prompt

Write a story completely in dialogue

It’s probably best to keep this to two characters because it’s harder to have more than two characters, without attribution.

I want you to keep it straight in our heads, who’s talking, simply by the way they talk.

A guy who works on Wall St should sound different from a farmer from a rural area.

Don’t forget to leave a comment and tell us what you wrote today!

Write A Story In Dialogue

We’re changing tack today: writing in dialogue!

The Prompt

Write a story containing only dialogue

  • You can write this in play format if you like, using each speaker’s name at the beginning of the line, but I would discourage you from using stage directions.
  • Try to convey everything from emotion to movement the setting in the characters’ words alone.
  • If you’re not using play formatting, limit the story to a dialogue between two characters, to keep things straightforward.
  • You could use the two characters you’ve been working on for the past two days since you already have their voices and a sense of who they are. Put them in a room together and see what happens!
  • As well as conveying setting, emotion and movement through words, concentrate on making each speaker sound different. If one is witty and speaks in one-liners, let the other be long-winded and speak in complex phrases with sub-clauses.
  • You can vary these rhythms throughout the story for each character. On character could start relaxed — using relaxed language rhythms — and become gradually more upset — using short choppy language, while the other one goes the other way. Or you could let one character go through a bell curve of these rhythms: starting upset, getting more relaxed, getting upset again; or vice versa.
  • A good way into a story like this is to have two characters discussing something, having an argument, or needing to reach a decision about something. Each should have a slightly opposing view. It can be more powerful emotionally if the two characters actually like each other and want there to be no conflicts between them.
  • You can resolve the story, or one character can storm off leaving everyone shouting “Where you going?” It’s entirely up to you.

Leave a comment to let us know how this went. Was it easy? Did it feel almost-impossible? Did your dialogue sound realistic?

[Write On Wednesday] Dreadful Dialogue Tags

Conventional writing wisdom (these days) says that the mark of an amateur writer is to use colorful dialogue tags instead of a simple ‘she said’. Nevertheless, teachers continue to foist alternatives to ‘said’ on our children. Today’s assignment is designed to show you just how ridiculous that can become.

 Have fun!

And, if you’re near King of Prussia, PA, tonight, come out to the StoryADay Live! “Un-Dreadful Dialogue” workshop  hosted by the fabulous Main Line Writers’ Group!

Thumbnail of 100 words poster - alternatives to saidThe Prompt

Write a story featuring lots of dialogue. Every time you attribute speech to a person you must use one of the ‘alternatives to said’ from the sheet.
(Click to enlarge)

Tips

  • Make sure you rely entirely on the tags to convey the emotion, leaving the dialogue itself bland and without character.
  • Bonus points for making all your characters sound the same.
  • Be as ridiculous as you like.
  • This exercise works particularly well when your subject matter is serious or shocking.
  • This whole exercise is designed to show you how ridiculous dialogue tags can wreck a serious story.
  • (Remember, “he said” and “she said” become invisible when you use them well. These tags never will.)
  • Make sure every single utterance has a tag, whether or not you need one. (e.g. in the case of two people speaking, you can often get away with no tags at all, especially if the conversation is short and the voices are distinct.)
  • Read it (and weep).

 

Go!

[Writing Prompt] Give Your Characters A Voice

Today we’re going to focus on dialogue.

Gripping, realistic dialogue can bring a story and its characters to life. Writing great dialogue, however, takes practice.

The Prompt

Write A Story Told Almost Completely In Dialogue

Tips

  • Remember that how we speak (what we say and what we don’t say) is heavily influenced by how we’re feeling — what kind of day we’re having; how we feel about what we’re saying; how we feel about who we’re saying it to.
  • Use emotions to dictate word choice, length of sentence (if you’re breathless because the object of your affection is actually talking to you, your sentences are going to be fragmentary. If you’re talking about a your life’s work, you’re going to use big words and jargon and hardly pause for breath).
  • Remember that no-one really talks like they do in plays: no-one listens carefully and answers appropriately, and no-one tells the whole truth.
  • You can use play format to write this (” STAN: I can’t believe you said that! / MOLLY [walking away]: Believe it, bub.”).
  • You can write this is a more traditionally narrative way (“I can’t believe you said that!” / “Believe it, bub” / “Come back, please! Honey?”)
  • You can include dialogue tags and ‘stage directions’ if you feel you need them. This can be helpful if more than two people are talking. (“‘I can’t believe you said that!’ / ‘Believe it, bub,’ Molly said. / ‘You are so screwed, bro.’ Dan shook his head as he watched his friend’s wife walk away, her head held high. ‘I think she means it this time.’ “)
  • Don’t go crazy with the dialogue tags (…she cheered; she exulted… “She said” is usually fine). And watch your adjectives, unless you’re writing a Tom Swift parody!
  • People rarely use each other’s names in everyday speech. Resist the temptation to have your characters do it. Instead, focus on making each character’s way of expressing themselves distinctive. (How often have you heard a story your friend told you, laughed, and said ‘yup, that sounds like something he’d say’? People DO sound different from each other. Use that.)
  • It might be easiest to limit this story to two characters so you can really focus on each of their voices — with maybe a walk-on part from a waiter or a cop or the person they’ve been waiting for, just to mix things up.

GO!

What form did you decide on? How did this go for you? Do you usually write a lot of dialogue or was this new for you? Leave a comment below or chat about it in the community.

[Writing Prompt] Dialogue Attributions

We’ve been focusing on dialogue – from realistic to stylized.

Today we’re going to work on the thorny issue of dialogue attribution. Should you say “he said” or “he whispered seductively”?

How about neither?

The Prompt

Write a story that is dialogue-heavy but features no dialogue attributions at all.

You know what this looks like, right? Picture a fast-paced thriller where the protagonist and his boss are talking about the probability that the volcano will explode, or the Russians will invade. The conversation pings back and forth, snaking its way down the page without a ‘he said’ in sight. Or maybe it’s a romance where, one hopes, it’ll be pretty clear who’s saying what and to whom. But you never know…

Tips

  • This is easiest to do if only two people are involved in an exchange at a time and if it doesn’t go on too long.
  • It is possible to make it clear who is speaking by having very strong characters (one curt, one longwinded; one snarky, one sweet)

How long can you make the exchange run before it becomes hopelessly confusing and you have to insert a stage direction?

(Remember, this is just a fun exercise.)

Go!

And when you have written your story, log in and post your success in The Victory Dance group or simply comment on this post and let the congrats come flying in.

[Writing Prompts] Realistic Dialogue

I don’t know if you’ve been using little or lots of dialogue in your stories up until now. We’re going to spend the next few days looking at dialogue issues, and play with a few different aspects of it.

The Prompt

Write a story that features realistic dialogue

Tips

When writing dialogue, remember that people don’t talk in speeches, not really. And they certainly don’t listen to each other. We interrupt, talk at cross-purposes and misunderstand each other all the time. Capture some of that.

When writing colloquially don’t go overboard with misspellings and missing letters to convey how people ‘really’ talk. Using ‘gonna’ and dropping the ‘g’ from ‘ing’ is fine if you’re trying to show that someone has a really strong accent, but invented spellings risk just making the reader impatient and irritated. Much better to try to capture the rhythm of a locale’s speech or use one or two tell-tale local words, than to try to transliterate a dialect accurately.

Remember to use sentence length to reflect how someone is feeling: short, choppy sentences for someone who is agitated; long, lugubrious sentences for contented fat cats.

Go!

And when you have written your story, log in and post your success in The Victory Dance group or simply comment on this post and let the congrats come flying in.

[Prompt] May 27 – Dialogue

Today it’s time to work on our dialogue.

Write a story that focuses on writing realistic dialogue

I’m a fan of the podcast Writing Excuses hosted by 3-4 working science fiction/fantasy/speculative fiction/comic authors and occasional guests. Even if you don’t write in these forms, don’t let that put you off. It’s 15 minutes long and almost always inspiring.

The reason I mention this is because of their episode with guest Jon Scalzi who gave an excellent, and kind of hilarious theory of why dialogue often comes out sounding less than realistic. I recommend you listen here, but the embarrassingly-accurate gist is that writers spend a lot of time reading. That means that when it comes time to write dialogue we have a tendency to write it as if we are, well, writing it. We don’t tend to write how people really talk, with all the interjections, interruptions and selfishness of people in everyday conversation.

So lets try to capture some of that in our stories today. Let’s write how people really talk and not how we wish they would.

Go!

[Prompt] May 9 – Chatty Cathy

LET YOUR CHARACTER TALK

Tell a story where everything we learn about the character comes from the things they say.
Does what they say match up with what they mean? Iin what ways do they lie about themselves when the speak? How do people react?)

Tell Us About Your Character Through Their Voice

Go!